Grapple

Development Snapshot
Engine: Unreal Engine 4
Language: C++

For my Gameplay Mechanics module, we were tasked with creating a mechanic in Unreal Engine. I chose to create a grappling hook mechanic with an inventory system.
Below is a video showing off the mechanics.

Source

The source code can be viewed at my GitHub portfolio page (SAnderon-Portfolio ).

Other Projects

Roots being cut in game

Lochsite

Terrain being flattened.

WFFC

Audio project intro

Audio Project

Some gestures.

Honours Project

Win screen of AR Vita game.

AR Tower Defense